
This starship features a Lieutenant Commander Engineering/Temporal Operative Bridge Officer Station and a Lieutenant Universal/Pilot Bridge Officer Station. Despite their aged design, these nimble escorts remain capable of holding their own in battle against modern aggressors, but are usually held in reserve for coordinated hit-and-run strikes, while allowing the larger Aquatic Dreadnoughts to patrol their borders against aggressive threats. The Sistruus has long been a last line of defense of the Xindi people. While this trait is slotted, your first hit with Beam: Overload will cause a 2km radius explosion that deals radiation damage and reduces the damage resistance of affected foes.
#Sto proton charge launcher mod
This Console Mod can be equipped only on Xindi starships, in any console slot. This console also provides a passive bonus to Turn Rate and Exotic Damage. This effect will also reduce damage resistances, and can be stacked if multiple ripples come in contact with the target. Nearby friends are immune to any deleterious effects, but foes will be dealt a large amount of kinetic damage over time as their ship’s hull vibrates from the resonant frequencies. This effect can bounce many times between both friends and foes. Initiate a resonant burst that can “echo” off of the shields and hull of other nearby starships, causing the emission of multiple subsequent ripples.

Keep reading for stats and details on each of these newly-upgrade starships! Xindi-Aquatic Briostrys Dreadnought Carrier In addition to these added items, we’re very excited to announce the inclusion of new Tier-6 versions of a few of our previous Tier-5 Lock Box starships! Each of these new vessels will be replacing their Tier-5 counterparts in the contents of the Infinity Lock Box, and on the Lobi Store. Once per sec: Up to _ Proton to Any Random Target (damage decreases past 5.Funny how yesterday I was just saying how the Xindi Narcine is one of the prettiest ships in Star Trek Online? Now it has a T6 version (along with the Xindi Reptilian ship).Once per sec: Up to _ Proton to Primary Target (damage decreases past 5.0km).Range: 10 kilometer Range 135 degree Cone.A total of 12 charges will be launched when this is activated, half guaranteed to hit your primary target while the other half will find targets at random within your forward 135' firing arc. Although these charges pack quite a punch up close, their damage will be diminished outside of 5.0km.
#Sto proton charge launcher series
Game Description: Launch a series of proton charges, designed for short-range confrontations.It is generated by the, which is obtained with the Kelvin Timeline D4x Pilot Bird-of-Prey. The Launch Proton Charges ability launches 12 proton charges, half hitting your primary target and the other half hitting random targets in a 135' arc.
